Super Corporate Heroes Vol. 1 Review – Miguel Guerra & Suzy Dias

super-corporate-heroesSuperheroes as a form of celebrity culture isn’t a new thing. Many examples come to mind: DC’s Booster Gold, Mark Waids Insufferable, each dealing with the other side of being a superhero – making money. But neither title really tackles the corporate culture head on – well not like Super Corporate Heroes. It asks a completely new question: what if superheroes were on a payroll, and would only save you if you paid up? Miguel Guerra and Suzy Dias provide this take on the superhero culture, and while it falls victim to some minor flaws, it becomes something fairly unique to the genre.

As mentioned before, Super Corporate Heroes follows a group of superheroes under the payroll of Superhero Inc. These are men and woman who don’t do it for the altruism – this is for fame and fortune. The series follows the day to day lives of these heroes – the sleazy, arrogant American Icon, the woman of steel Ms.Titanium, the somewhat anatomically correct human spider known as Spinlar – each of these heroes fulfill an archetype from many of the big two publishers’ rosters. While at times they are amusing parodies, like Spinlar ,who spins his web from his back side, other times they can be quite blatant, like the Wolverine-esque Meerkat, and the less than subtle references become more of a distraction than bringing anything to the table. Despite this, Guerra and Dias manage to create a well-rounded cast of characters that at times elevate things higher than simple parody.

Where this comic really shines is the situations these characters are placed in. While at times the moment-to-moment dialogue feels uneven, jumping from 1960s hammy to more modern characterisation, the events that take place are often a treat. From the victim of a mugging who is torn between being mugged (which is cheaper) or paying up to the local hero to save him, to the disgust a bank has toward being saved by Spinlar, the moments can be incredibly amusing to see play out.

At times the themes move on from simple satire, to deeper exploration of economics in our society. Questions of equal pay between male heroes and female heroes, lack of funding to more basic emergency services, and small businesses unable to pay insurance are all brought up. It’s a welcome depth to the idea of a corporate culture and superheroes, and while these really only get touched on briefly, it’d be great to see more of these topics dealt with as the miniseries moves on.

The art on the other hand is a mixed bag. While it certainly invokes strong ties to the square-jawed, simply designed heroes of the Silver Age, the detail in the facial features appears a bit off. Faces seem to be oddly placed, and occasionally characters are contorted in such a way that looks weird. Backgrounds are also lacking, keeping to a bare minimum of detail, and never really giving the comic a sense of place outside of generic city-scapes. The art overall isn’t bad, but it never becomes anything more than a fairly simply drawn book.

Super Corporate Heroes surprised me, and that doesn’t happen too much these days. Its relevant satire of the global economy elevates it higher than many other comics in its genre, to create something that both entertains and intrigues more than you’d think.

 

Why Ben Affleck is Good for Batman (and Superman)

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Silver Linings Superhero is a regular column from Sean Robinson, which tries to show the more positive aspects of current comic events, and remind you that things aren’t all that bad. If you would like to suggest something for a future column, drop us a line!

I think I am one of the few who actually quite enjoyed Man of Steel. No, it was not a good Superman film, and yes, the film certainly had its problems with script and directing, but I thought it was a stylistic and exciting science-fiction film. So when Batman/Superman (or whatever they decide to call it) was announced, I got interested. Maybe the gang over at Warner Brothers and DC could turn the ship from brooding, post Dark Knight Superman, by contrasting him with the only one who could conceivably be actually darker, Batman himself.

Then Ben Affleck was announced, and I became more excited than I thought I could be. No, he’s not John Hamm or Karl Urban, two of the more inspired choices for the role.

He’s something better:

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Let me begin by dealing with the elephant in the room. Affleck’s last superhero film, 2003’s Daredevil, was not good. In fact, it was bad. But that’s just it – it was ten years ago. The films being thrown around for the argument against the man are all from around the same point in time when Affleck was a gossip magazine hot-topic – and he has most definitely moved past that to become a decent actor and one hell of a director. It’d be the same if we judged Joss Whedon on his writing in Alien: Resurrection – it’s just not fair.

Now, I did use the word “decent” when I described Ben Affleck as an actor, because its an apt description of where he stands right now. To echo Matt Damon in regard to the role, it’s not some kind of Oscar-worthy performance – it’s Batman. Affleck has enough range that he can portray the billionaire-playboy Bruce Wayne, and also the dark and broken Batman, and he has done a similar role in Hollywoodland as Superman actor George Reeves. In that film he dances between depression and acting the complete opposite to an audience. Sounds like someone else we know, doesn’t it?

Returning to his directorial abilities, back around this time last year rumors circulated that Affleck was offered the Justice League film to direct – but he would only accept it if he could star in a main role. Fast forward a year, and we now we have Affleck cast as Batman, and no one set for the Justice League director’s chair. Could this mean that he has changed his mind? Is an Affleck directed Justice League around the corner? I sure hope so.

In regards to the Man of Steel universe, and this new darker and edgier version of Superman, we get an older Batman who “bears the scars of a seasoned crime fighter”. We are already aware of Batman and his back-story – his last outing only finished last year – so the audiences don’t really need a retread of the story of Bruce Wayne. Does this mean that we see a Batman who has already mostly worked through the problems surrounding his parents’ deaths, and could in fact bring the levity back to what we want to see from Superman? If anyone could pull off a slightly lighter, and older Batman than we are used to, then it would be Affleck.

This could change up the relationship between the two – Batman is there to remind Superman about his humanity – Superman could be molded by Batman to the man he always wanted to be, but never could. It would be a fresh take on the mythos, without pulling too much away from what we already know, and it could act as damage control from the problems people had with Man of Steel’s script, returning us to the Superman we know and love.

I am not saying that Batman/Superman won’t have problems. David S. Goyer is back writing the script, and while he is a great writer,  he never quite grasped the character of Superman in Man of Steel. Snyder is also a point of worry for some people, with his eclectic directing style a polarizing aspect. But in regard to Affleck – give the man a chance. He may just surprise you.

Want to tell Sean he’s right or wrong? Flick him a tweet, or leave a comment! He loves talking about the things he likes.

Justice League #23 Review – Geoff Johns and Ivan Reis

JLALet me begin by saying that as an event, Trinity War has ultimately failed. Stories should have a definitive beginning, middle, and end. A universe-wide event like this one,  especially with the way it has been marketed, should be a stand-alone story.

However, Trinity War as part of a much larger story, lacks any semblance of an ending,  as it leads directly into Forever Evil #1, failing the basic idea of a story to begin with. What is left is a fun set up to something both exciting and interesting, but ultimately doesn’t deliver on what an event should be.

So, don’t expect a conclusion coming from Justice League #23. While it answers the question of what Pandora’s Box is – and what the overall goal of pitting the heroes against each other was – it leaves the issue with many large cliffhangers. They include the fate of an injured hero, and Shazam’s apparent transformation last issue, feeling like it belongs in the middle of an event rather than an epic finale it was poised to be. It appears that Trinity War, and Forever Evil were always intended to work together as one series, so why not market them as such? Instead it feels the series was more interested in what was to come, rather than the story it was meant to tell.

Speaking of marketing, hyping up the series as a story behind the Trinity of Sin, and how the heroes rally behind them, also proved to be the event’s downfall. With Phantom Stranger left behind much earlier in the story arc, the Question and Pandora also feel underused, getting little panel time between them. They both merely act as a guide, which could have easily been left to other characters like Madame Xanadu anyway. It seems less interested in the characters whose books feature “Trinity of Sin” in the title, than it does the actual war between the forced “trinity” of three Justice Leagues.

That said, what does happen in this issue is mighty fun. More hero on hero action is always a plus in my book, and this issue delivers by the bucket load. Ivan Reis is drawing at the top of his game, with his panels packed to the brim with brilliant fight scenes, and gorgeous detail. There does feel like there is a few too many splash pages, filling up a lot of space, but thanks to the 28 page issue – and of course the artwork – it doesn’t feel too cheap.

Outside of the action, Johns manages to fill it up with a few surprises too. The reveal of the traitor, which initially felt a bit hammy, eventually makes sense in context of the big reveal of the new villains at the end of the issue, which opens with a surprisingly funny panel. It’s good that the heroes battling each other wasn’t played out Civil War style, and instead plays with reader expectations.

As a quick aside, It’s also nice to see that Constantine is getting more space to shine in the greater scheme of things, with a particularly amusing reason why he isn’t affected by Pandora’s box tying nicely into his character. I’m liking his inclusion into these team-ups and how he reacts to working with others. Maybe the scoundrel has a heart of gold after all?

While this event does fail in the execution, what it has set up has made me more excited than anything else that DC has done since the launch of the New 52. The new villains look incredible, and the Forever Evil series sounds like its going to shake things up in a big way. It’s just a shame that DC bungled the marketing of a story that would have been better suited as a prelude, rather than a main event.

 

Grant Morrison on The Killing Joke – “Batman kills The Joker”.

Yes. You read that title correctly. Grant Morrison – who has just wrapped up his many-year run on Batman with Batman Inc. – claimed over on Kevin Smith’s podcast Fat Man on Batman that during the final pages of Alan Moore and Brian Bollard’s The Killing Joke, Batman kills the Joker. You can hear his thoughts in the video below:

And for reference here is the image of the final panel:

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Now I have seen this pop up and debated for days since Morrison first dropped this bombshell, but if this is as Morrison claims, it paints the entire comic in a completely new light – as Kevin Smith puts it “the last Batman story ever told”. It elevates, what I think is, one of the greatest Batman stories to something more. This is the Joker’s last joke – and victory.

Chances are that Alan Moore being who he is, we will never get an official word on this, but it still is brilliant when people are still discovering new things in material that is so many years old.

What do you guys think? Does Batman really kill the Joker? Or is this just people reading too much into the fiction? Let me know below!

Thanks toBleeding Cool for the story.

Review: Trillium #1 – Jeff Lemire

trilliumcover-195x300I’m just going to come right out and say it. Jeff Lemire is one of the best writers/artists on the comic market today. Each of his creator-owned works – Sweet Tooth, The Underwater Welder – have been some of my favourite stories in the past few years, so I know that when a new series comes around, you pay attention.Thankfully, my want for the next big Lemire-story has paid off, because not only does his new sci-fi epic Trillium hit a home-run, it hits it right out of the park.

Trillium – billed as the “last love story ever told” – tells the story of two different people, from two different places in both time and space. In fact, this first issue is told in two parts – one set in the year 3797, following scientist Nika Temsmith, and the other set in 1921, following William Pike, as he searches for the Lost Temple of the Incas. How these two meet is the crux of this tale, so I won’t spoil it here, but it is safe to say the mystery behind the why/how/who of this event is going to be a great one.

Lemire does more work in 14 pages than most writers do in 23, as he splits the issue right down the middle and they meet in the centre. Each story and world is well fleshed out, and Lemrie never seems to waste any space, proving that this is a man who most definitely knows his craft. Pike’s half of the issue is easier to digest, because of his more earthly origins, but it doesn’t make it any worse. In fact, it is a smart move to have half the tale grounded in a closer reality to our own, as it becomes easier to identify with Pike, as he battles his own war-time demons.

That’s not to say Nika’s part of the tale is too hard to digest – a mysterious virus is slowly wiping out the human race and they find themselves more and more on the run. There is a true sense of the end of the world in her half of the story, that is both poignant and interesting, and it extends further than a lot of similar fiction does.

As always, I am a huge fan of Lemire’s art style, and combined with his old collaborator of colouring Jose Villarrubia from Sweet Tooth, it really nails it here. The people are wonderfully expressive and the watercolours make for a beautiful read. While, again, Lemire’s surreal art style isn’t for everyone, it really helps set the mood, and Lemire knows how to tailor a story to his own work.

Trillium is, to no surprise to anyone, brilliant. I don’t feel I have to say anymore than Jeff Lemire’s name these days to pique anyone’s interest, but if you’re looking for a story that feels unique and from a man who knows his craft, look no further than this book.

Webcomic Wednesday – Moth City Part 4

You can never have too much of a good thing. That’s why this week, for Webcomic Wednesday, I return through the digital space to look at Tim Gibson’s Moth City, as it releases the second half of season two on Comixology. And like an old friend, it feels good.

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Moth City is still great. A unique mix of zombie horror, period drama, and film noir, it continues to impress on a level that rises above most webcomic fare. In fact I am glad that this series has found its way onto Comixology because it deserves to be up there with some of the bigger digital efforts. Coming from its fourth issue (or its second half of season two) on the market place, while finding itself on its third season on its own site, it still maintains its quality while bringing in something new.

This something new is really just a confirmation of the genre ties – the film-noir elements come to  a head as character motivations become less and less clear, and the story  takes a decidedly more zombie approach, with a fairly impressively drawn and animated scene involving a man with half his face off. Coupled with a cliffhanger I honestly wasn’t expecting, this series is good stuff.

If you want a great mish-mash of genre and a strong case for the digital comic, check it out here. Or pick it up on Comixology on the cheap (it looks really nice on the iPad).

Got a digital based comic you want me to take a look at? Hit me up on twitter @Prudent_Pipes, or drop us a line on our via our contact form.

Review: FF #10 – Matt Fraction & Mike Allred

FF10I’m not entirely sure what I think about this issue. On the one hand it dares to go places most creative teams don’t – breaking down the barriers between the creator and the creation, by placing Fraction, Allred and editor Tom Brevoot into their own comic; for the most part making it an enjoyable and silly tale. On the other hand, this story can feel a little too much like one big inside joke, and does require a working knowledge of each of these characters to fully appreciate. To be fair, a lesser day in the issues of FF is still nothing to sneeze at, and the team manage to create a book that still stands out, if for sometimes the wrong reasons.

The issue is split between two stories, one with the more outcast members of the FF engaged in twenty questions with a madman as one of their own is forced to kill the old man who may-or-may-not be Johnny Storm, and another as the rest of the members take a microscopic field trip with the Marvel creative team. The aforementioned game is great and still manages to live up to the standard seen in previous issues, but the field trip does seem to feel a bit out of place. Full of inside jokes and references to the team’s social media presence, like Tom Breevot’s Formspring, this issue isn’t really aimed at anyone who hasn’t got anything more than a cursory knowledge of these people.

Thankfully, the accompanying FF members remain fun, with Scott Lang’s dialogue reminiscent of an actual parent – remaining empathetic and dismissive, especially regarding the children’s love of the tiger. It speaks volumes of the character – a man who has lost his child and is beginning to let these few take her place, and Fraction really hits the nail on the head here.

The other half of the issue is great, letting the other characters shine. Tong in particular is a character that continues to grow, following her change earlier in the series, and is becoming a larger and more fun part of the team. Alex is still battling between saving his parents, and betraying the FF.

What else can I say about the Allreds that hasn’t been said already? They are great, plain and simple, and this issue continues to be a large selling point. I really cannot speak any more highly about those two, and I love coming back to them each week.

Despite a very risky choice taking place in the issue, it still manages to be a great read. I’m glad that this team is making choices like this, and while FF #10 doesn’t hit all the right notes, it still manages to sing strongly. 

Webcomic Wednesday – The Bunker

Hello and welcome to Webcomic Wednesday! Each week I take a look at a comic that inhabits the digital space, and let you know whether it is worth reading. This week I’m checking out a big one, its The Bunker, a new series courtesy of Joshua Hale Fialkov and Joe Infurnari. And it’s great.

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One issue in and I am sold. That doesn’t happen much – usually I wait until a few issues have dropped, and then I determine whether I will continue to pick it up regularly. But I don’t need to with The Bunker, a unique blend of post apocalyptic fiction, with a healthy amount of time travel thrown in, has got me sold at the premise. But it is what ends up inside that is truly great.

The story follows a small group of teenagers as they stumble onto a bunker with their names written on the outside – when they head inside they find documents, each with their names on them, and written by one of them. Without spoiling any more, there are a few twists in the first issue that will have even the most astute readers (read: Lost fans) surprised.

That Lost reference is no mistake – this issue is soaked in mystery and intrigue, with a healthy dose of sci-fi. This series will be a talking point for fans as it moves along. It also helps with it’s incredible cliffhanger that made me more surprised than I thought I would be.

Infurnari’s art is also great, a decent monochrome palate across a hand drawn landscape. It looks superb and despite the style, never feels too much or cluttered. It suits the story well, and that’s what matters the most.

One issue. That’s all that it took for me to be hooked, and I’m sure you will be too. You can find the first issue here on their website, or over on Comixology. Don’t miss this, it’s going to be great.

Got a digital based comic you want me to take a look at? Hit me up on twitter @Prudent_Pipes, or drop us a line on our via our contact form.

Review: Justice League Dark #22 – Jeff Lemire & Mikel Janin

Justice-league-darkAnother day, another large crossover. Actually, that’s a bit unfair, because DC’s latest event Trinity War, is shaping up to be something pretty darn cool. A three-way war between the three big superhero teams: Justice League, Justice League of America and Justice League Dark, with characters switching allegiances? Sign me up. The third part of this event, following from Justice League #22, then Justice League of America #6, focuses predominantly on the third team, and while it doesn’t seem clear what the overall point of pitching these teams against each other is right now, its a darn fun time.

This issue picks up right where JLA#6 left off. Superman, still reeling from his actions in the first part of the event, remains in captivity. Each character is finding themselves unsure of who to trust, and when Wonder Woman seeks the help from the begrudgingly named Justice League Dark, they find themselves part of a war they didn’t entirely want, as they seek (or prevent the others from finding) Pandora, and ultimately Pandora’s Box.

Why this is something important, I’m not entirely sure. It seems that each of the characters are running around trying to figure out what is the problem with the box, leaving it frustratingly unclear why we should care that the heroes don’t have it. There is some vague “it’ll spell the end of the world” spiels, but it never culminates into anything. While this isn’t necessarily the fault of this issue’s writer Jeff Lemire (the other issues were penned by Geoff Johns), it does leave it a bit open.

But you know what? Currently I’m okay with that. Superhero-on-superhero-on-superhero action is what we want, and while this issue seems like it’s trying to set something bigger up, even having one of the characters saying himself they are moving around like pieces on a chessboard. There is one cool face-off between Wonder Woman and Batman’s teams – it doesn’t end up being much, but they keep teasing a big showdown, and I really can’t wait.

Mikel Janin is arguably the best artist of the bunch in this arc. While Ivan Reis and Doug Mahnke are awesome in their own right, Janin’s clean pencils, and his lack of clutter suit the issue well. Amazingly, no panel feels too packed, despite having what appears to be the entire current roster of New52 heroes throughout the issue. Janin is an artist I love to see, and is one of the main reasons I return to this series month after month.

As a quick aside, since I haven’t had a chance to do so, I’d love to commend DC in their approach to their universe lately. It seems they are doing a massive push in the magic side of the universe, and it has produced some of the most interesting titles out there. I’m really happy that a title like Justice League Dark exists, and is such a large part of the greater DC universe.

All in all, Justice League Dark #22 does appear to be mostly filler, putting everyone in place for the next three issues, but the mere hint of something greater is tantalising. I just hope that whatever Pandora’s Box turns out to be, as well as the lead up to the Forever Evil event later in the year, makes this all worth it.

Webcomic Wednesday – Quickfire Comics

Hey everybody! Welcome to Webcomic Wednesday where I take a look at the digital comic space and tell you what you should check out. This week I’m doing something a bit different – I’m going to rattle off three separate comics that I’m sure you are all aware of, and let you know why I like them. None of these would really flesh out a full piece, and they are incredibly popular, so a full spotlight isn’t needed. So without further ado – Quickfire round!

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Penny Arcade

I’m sure everyone on the Internet and their mothers know who Penny Arcade are. They have their own expo, their own site dedicated to gaming, and their own series of games – These guys have made it. But I would be remiss if I didn’t mention it at least once while writing this column. Their unique brand of humour, which at times tends to make incredibly valid points, is fun to read. Check it out here, and while you’re at it, check out the rest of the site too. Interesting stuff all round.

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Legends of the Dark Knight

More Batman comics (in his most known form – Batman ’66 doesn’t count) is as needed as the water is in the ocean. But if you were keen on seeing various creators – both known and unknown – taking on everyone’s favourite hero, then look no further than this weekly series. Legends of the Dark Knight are a selection of short stories not bothered with continuity or any pre-existing stories, much like Adventures of Superman, and has been running since mid 2012. There are a plethora of great and interesting stories to check out here.

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Gunshow

Probably the least known of the bunch, KC Green’s Gunshow is weird, crazy and awesome all at once. It’s actually very hard to explain how this series works, again with a weekly series that is just the random assortment of thoughts from a pretty unique guy. While like other similar series, some jokes don’t quite stick, but when they do they are great. This is my favourite one lately here. The rest can be found here.

That’s it! If you have any series you want me to check out, I’m a big deal on twitter (with a whopping 43 followers) @Pipes815, or send me a message via our contact form.