Review: Thunderbolts #9 – Daniel Way and Phil Noto

thunderbolts9Thunderbolts is far from being the shining jewel in the crown of the Marvel Now Universe. At its best it is a fun read peppered with an ample amount of violence, intrigue and witty jabs dealt out between team mates. I started reading it for several reasons – the first was because I loved the previous incarnation of the book when Thunderbolts was a team of villains led by Norman Osborn during his days as head of the Dark Avengers. The second reason was the current team’s diverse albeit volatile line-up featuring the likes of Deadpool, Punisher, Venom, Elektra, Red Leader, Red Hulk and the very mysterious Mercy. The final was that the very awesome Steve Dillon was going to be handling the artwork. I have always liked Daniel Way as well, so the fact that he was going to be writing the book didn’t hurt.

Now having said all of that, I have not been completely won over by the effort thus far. The opening story arc was fair, pretty straight forward but with hints at a flimsy sub-plot of a love triangle between Deadpool, Elektra and Punisher. This has been lingering on the periphery of the main story for months now with no resolution in sight. This brings me to my next point. Daniel Way is no stranger to writing Deadpool – in fact he has written some of the best Deadpool stories to date, so why does it seem like he has no idea how to use him here? If it is a question of Deadpool working well as part of a team, I would point out Rick Remender’s very fine job of doing just that in his turn on X-Force.

So now the question is, if after working the bugs out of the team and changing from one excellent artist to another, in this case bringing on Phil Noto, is Thunderbolts headed in the right direction? Let’s take a look at issue number nine.

The story is mostly maneuvering and behind the scenes scheming, and is heavy on intrigue. The most memorable action sequence is one in which Red Hulk single-handedly dismantles an entire unit of enemy agents all wearing Crimson Dynamo armor. Deadpool spends most of his time in this issue languishing on the floor healing from a gunshot wound to the head he received last issue. It’s not until Red Leader finds him that we see him awake and on his feet again in time to witness Red Hulk and Venom save the team from suicide bombers in Crimson Dynamo armor. The damage sustained from this sends Flash Thompson to the hospital where he has a rather bizarre sports-themed nightmare in which the Venom symbiote is a football. This all leads up to a big final page reveal that ties one of the team to a cryptic character from the recent past.

One thing Thunderbolts does not lack is potential. The creative team is top-notch, as are the characters on the team. I think this book will hit its stride, but right now it is struggling under the weight of its own high expectations. It’s not a bad book but it’s just not as good as it should be given all the advantages it has going for it. Even the artistic change was one that worked – Steve Dillon is great but Phil Noto has a style that is better suited to this title giving the book a visual direction that more readily lends itself to action sequences.

As for the writing, Daniel Way needs to play to his strengths, put Deadpool to better use and downplay the moral drama. I’m not sure this is a title that benefits from a love triangle. He needs to work on the team dynamic here and get us to care about how these characters interact, form some friendships among the various team mates. Let us see the human side of these guys. Way is capable of writing some fantastic dialogue and I would love to see that here.

All things considered Thunderbolts is by no means a throw-away. It’s just been slow to build up any momentum and as I have said the bar is set pretty high for this creative team but I believe they will deliver. I’m going to stick around for the long ride – the talent is there, the material is there and it’s just a matter of time before all these elements align themselves and we are talking about who has been cast in the Thunderbolts movie (I assume Joss Whedon will be directing). Hey, if the comic has a dream sequence why shouldn’t the review!

So until next week, as always, see you at the comic book store.

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Review: The Enemy Within #1 – Kelly Sue DeConnick & Scott Hepburn

Avengers_The-Enemy-Within_1The Enemy Within is a five part crossover miniseries event that kicks off with this book, which is essentially a new issue of Captain Marvel that’s outside the normal distribution calendar.  While it’s not imperative that you read Captain Marvel before this, to fully understand what’s going on I would recommend reading issues 9-12 at the very least.

This book is, at its heart, a mystery.  While there’s action featuring The Grapplers and dinosaurs, the focus is on Carol’s search for Rose the slightly batty old lady, and the quest to uncover who is the mastermind behind all the unsettling events of the past few issues of CM.  All the while, she is dealing with the brain lesion that is supposed to be preventing her from flying.

As usual, Kelly Sue DeConnick’s work is above and beyond any other writers I’m reading at the moment (with the exception of  Matt Fraction’s current work who incidentally, happens to be her husband). She had me laughing out loud by the second page, and I really adore how she’s giving us a lot of Spider-Woman in Carol’s story.  Jess Drew is one of my favourite Marvel characters, so I’m always happy to see any Carol and Jess ‘besties’ interaction.

Jordie Bellaire’s colouring is gorgeous, and consistent with her previous work on CM.  I really adore her use of retro colours like greens, oranges, and pale blue.  It gives the comic an air of the seventies, while still feeling fresh and contemporary.  I really hope she continues to work on Captain Marvel, as she’s doing an excellent job.

Scott Hepburn’s pencil work has me in two minds.  While I really really like it at some points, there are moments where I feel like the faces in particular, are veering too far into caricature territory.  I don’t think I’ve ever read anything featuring Hepburn’s art, and while he’s done a good job here, it is a little inconsistent.  The design of every page is excellent though, and I’m really impressed with the action scenes, particularly during the pages where Thor and Carol battle a couple of dinosaurs to get to Rose.

Beneath all of this action, humour, and intrigue, there’s an undercurrent of unease.  Carol’s brain lesion is worsened by flight, and while she tries her best, there are moments where her stubbornness gets the better of her – she really, really hates Cap’s old flying motorcycle.  Just how much of Carol’s story is real, and how much is a hallucination?

All in all, The Enemy Within #1 is an excellent start to a mini event, and I can’t wait to see how it unfolds.

The story will be continued in Avengers Assemble #16Captain Marvel #13, Avengers Assemble #17, and concluding with Captain Marvel #14

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Moving On Up: Moth City Now On Thrillbent

Remember Moth City? That webcomic that had made good use of the digital space which I adored. Do you also remember Insufferable, Mark Waid’s own webcomic which I also enjoyed? Well now they both have something in common; you can now find Tim Gibson’s Moth City over at Thrillbent.

Thrillbent, from the minds of Mark Waid and John Rogers, is an online home for a wide range of webcomics, all maintaining a pretty high standard, which makes Moth City‘s home a no-brainer really.

Moth City is a great read, and this can only mean good things for this small, New Zealand based creator. It’ll be interesting to see where it goes next.

Tim Gibson also made up a small trailer for the release, which you can view below:

You can now check out Moth City here at its new home.

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Review: Batman #20 – Snyder / Capullo / Miki

batman-20This issue is the end of the two-part Nowhere Man story arc as well as the final story to be told in the present day in Batman, as Year Zero begins in issue 21. This is another amazingly rendered issue by Greg Capullo. His Clayface is menacing. His fantastically detailed visage is freakishly frightening as he twists his amorphous body into an oozing blob of murderous intent, actually swallowing a battered Bruce Wayne in the opening pages of this issue. He is then very unceremoniously spat into a crusher used by Wayne Enterprises R&D Department to eradicate unusable prototypes – he joins a previously deposited Lucius Fox. Fox informs him that Clayface has over-ridden the fail safe protocols and that there is no other way out. All the weapons are gutted before being disposed of, but there hidden beneath a mound of bits and pieces of discarded Wayne-Tech is a concept suit which he Bruce dons to rescue them both. In a nod to Batman Beyond, Lucius explains to Bruce that it will be twenty years before this suit will become cost effective. Bruce leaves in pursuit of Clayface.

In the guise of Bruce Wayne, Clayface is leading the Gotham Police on a high speed motorcycle chase. Batman, now wearing a sort of electrified armor, catches up to him and informs him that his blackmail scheme is over. He then attempts to use hydrogen fluoride to thwart the shape-shifting monster – to no avail. Clayface taunts Batman by morphing his fingers into grotesque puppet-like versions of The Joker, Penguin and Riddler. Batman tries solvent, coolant – anything that would have worked on the old Clayface. Nothing works so then he resorts to electricity – he charges the suit and releases every ounce of power he can generate into Clayface.

This does nothing more than tingle the hulking villain. He grabs Batman by the head, crushes the face mask of his helmet and makes contact with his skin just as Commissioner shows up with a squad of police officers. They hold their guns on Clayface and he transforms again into Bruce Wayne. Clayface now believes he has uncovered Batman’s secret identity for all to see. Since making contact with Batman’s skin should have allowed him to become whoever he is under the mask. However in the confusion, Clayface is trapped in a panic chamber that has been programed to respond to the only person Batman can be sure that Clayface cannot duplicate the DNA of – Basil Karlo. It seems that in becoming everyone he touched, Basil Karlo had lost his own genetic code thus, making himself a cipher, a perfect clay man. Batman explains that he was wearing a fiber mask of Bruce Wayne’s DNA, which is the reason he became Wayne after touching him, once again preserving his secret identity. This angers Clayface so much so that he takes on the likeness of Damien Wayne and rages against the rich like Bruce Wayne and their disregard for everything including his own son. Batman is still raw from his loss and flies into a blind rage, kicking the panic chamber containing Karlo who is still maintaining the image of Damien.

Batman is recounting the capture of Clayface to Alfred back at the Batcave. Alfred has just finished wrapping Batman’s most recent bruises, when he joins him for an evening of reminiscing about his lost son. In an extremely poignant and tender moment we see a single tear stream down Bruce’s cheek as he watches the view screen inside his visor.

This was an extremely well written arc. Scott Snyder kept the possibility of Batman’s identity being exposed just out of reach for the entire story. The suspense just added to the excitement of an already pulse-pounding plot. Snyder re-invents Clayface as a more powerful, far more formidable foe. This was a nice send off before Year Zero starts next issue, which will tie things up for the next eleven months. I could read Scott Snyder’s dialogue forever – it is so good that I find myself quoting it as one might do from a favorite film.

Let’s move from some of the best writing in comics to talk about some of the best artwork in comics today.

Greg Capullo is unbelievable at drawing horrific monsters – just look at his work on Spawn and Haunt. The amount of detail he puts into his creatures is what makes the difference. His Clayface is not just a blob but a layered mass of crust and teeth and muddy goo, something truly disgusting and awful to behold let alone to be swallowed by. I can only call to mind the words of Han Solo when he commented about a freshly opened taun-taun, “And I thought they smelled bad on the outside”. Just imagine what Bruce Wayne endured while inside Clayface. I’m sure it was an assault on all senses, and Greg Capullo brings that so sharply into focus that you can almost smell the dank musty mud. His artwork is second to none and his work on Batman is some of his best.

The back-up story written by James Tynion IV, with art by the great Alex Maleev, is also brought to completion here. It’s not an Earth shattering epic but just a nice Batman/ Superman team-up story. The two heroes battle a supernatural entity called Will O’ The Wisp. The end of the story shows us a moment of deep friendship and the effects of Batman’s loss on that friendship. Ultimately that’s really what this story is, a glimpse of a deep friendship.

Batman #20 is an all-around top-notch comic book with fabulous writing and fantastic art. If you are not currently a regular reader of Batman you might want to take the upcoming Year Zero event to jump on. You will be happy you did, trust me.

So until next week, see you at the comic book store.

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Agents of S.H.I.E.L.D. Trailer Released

It’s 30 seconds, it doesn’t give much at all away, but it’s still a lot of fun. Check it out:

It raises a couple of nice questions: how is Agent Coulson alive? Who’s the super-dude in the dressing gown?

Of course, that’s the ABC in the US that it’s going to be screened on – who knows when we’ll see it down here and if it’ll be available legally on a streaming service?

What’s your take – does it appeal?

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Marvel is Building Bridges I Don’t Need

I-Have-An-Issue-Banner

‘I Have An Issue’ is a regular opinion column from Kimberley Griffiths, with no fear or favour shown. If you’d like to suggest something for a future column, drop us a line. Also, check out Kimberley’s blog!

There’s this strange disconnect between Marvel Comics and Marvel Studios at the moment, and while I’m loathe to be critical of franchises I usually love almost in spite of their foibles, I’m certainly feeling some trepidation.

While Studios seems to be doing its utmost best to define the clear, vast, and very welcome difference that is the gap between 616 and the Cinematic Universe (MCU), some of the current comic writers seem to have missed that memo.

When looking at a film like Iron Man 3, you can see that Marvel Stuidos has placed a clear this is a completely different part of the multiverse stamp all over it.  The changes to The Mandarin, and the Extremis storyline were, in my opinion, inspired.  They bought a cheesy, more than a little bit racist villain into the 21st century and placed him in a context that made sense in the MCU.  Extremis was adapted to fit far better into this less fantastical universe, and even then you only really need to look at Tony himself to recognise that Marvel has the right idea here.

On the other side of the coin, the increasing desire to bring elements of the MCU into the primary continuity is strange at best, and incredibly frustrating and a little creepy at worst.  While I’m certainly no detractor to the occasional snippet of blatant fanservice, I found myself immediately uncomfortable with one book in particular.

SA1Nick Spencer’s Secret Avengers is only four issues in, and within the first half of issue one, the tone is set for the aforementioned MCU capitalisation.  Marvel has attempted to suck in fans of The Avengers movie, particularly those who latched on to one line in particular – You and I remember Budapest very differently – and in doing this have created one of the strangest books I’ve come across in the last few years.

The insinuation that MCU fans will require a clear path to follow as a way to bridge the films and the comics is frankly insulting.  To those of us who are long time Marvel comics fans, the sudden and pointless addition of 1610/MCU ‘Nick Fury’, explained away as being the older model’s son with a nice matching eyepatch, and the clumsy introduction of Phil Coulson as a 616 character, is jarring and uncomfortable.  While I understand the desire to get some of these fans to crossover into comics, the minimally advertised, low key release of SA Vol 2 meant that the concept is largely redundant. And many of those fans who did take notice, have been alienated by the creepy mind-wipe aspect of the storyline. That then begs the question: if you’re cashing in on a line like that, what’s the point of ensuring neither of the characters involved remember ‘Budapest’ at all?

So all in all, Secret Avengers is failing at all its attempted tasks.  It’s not as edgy as it’s trying to be, it’s aiming at a market that it’s not reaching, and what lip service it does pay to those fans, it completely undermines by using illogical plot points and pointless references.  Luke Ross’ art is patchy, and at points it’s obvious he’s tried to give Natasha the same look as Scarlett Johansson, but the inconsistency means this really doesn’t work.  Coulson also, is obviously designed using Clark Gregg as a reference, but then we have Clint who is… something else entirely.

SA is a S.H.I.E.L.D. book, and shouldn’t be trying to masquerade as anything else, particularly with issue #3 having a focus on Daisy Johnson (Quake), who is the new yet still unconfirmed director of the organisation.  A book focussing mostly on Johnson, Hill, and the rest of the SHIELD team would hold my attention far better than SA has managed just four issues in.

IM3P1For those MCU fans wanting a great starting point in comics, Marvel already has the film tie ins.  These have proven to be well put together, standalone stories. With some better marketing, these could really increase readership not just of the MCU titles, but of others featuring fan favourites too.  Fraction’s Hawkeye has proven to be hugely popular with fans of the The Avengers who are new to comics, and thus far has stuck firmly in the existing primary continuity, with a couple of subtle nods to Cinematic Universe  imagery.

With Avenging Spider-Man #20 also featuring the crack team of Widow, Hawkeye, and Coulson, it looks like this is a path Marvel is keen to pursue in multiple titles.  I can only hope that other writers can give it a more refined treatment.  SA #1 hit us over the head with about as much subtlety as Mjolnir travelling at terminal velocity.

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Review: Myth #2 – Loniewski / Lauer / Dollman

myth-2A while back I reviewed Issue #1 of Myth. I gave it the big thumbs up then and I’m pleased to say issue #2 is at least as strong as its predecessor. It continues the story of Sam and his silent giant friend as they settle into their existence together. Not content with having changed things for the better in the first issue, Sam’s decided they’ll continue to right wrongs, which is where  things start to get complicated for them.

I like the work Mike Loniewski has done on expanding the scope of the story, to the point I wonder how well it can be wrapped up in a 3-part mini-series. Dan Lauer’s art is fascinating in this issue: his minimalist style appeals to me but to mix things up a bit he changes style a couple of times, including some charcoal sketch work by the look of it, which is lovely. There’s the odd series of panels that seem a little rushed to me but overall I love the feel the art delivers.

As I mentioned last time, all proceeds (the comic is initially free as a preview) from the comic go toward Childhelp.org, with whom the creators have partnered. That alone may be worth spending some money to support but I can tell you that this is a great read and I’m certainly hanging out for the conclusion in issue #3.

Myth #2 hits Comixology on the 29th May so go check it out and help a good cause at the same time.

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Review: Aquaman #19 – Johns, Pelletier and Reis

aquaman19Some Atlantean weaponry has fallen into the hands of The Scavenger, who is operating out of a pilfered Russian nuclear submarine, and Arthur has taken it upon himself to retrieve it. He seeks the assistance of Topo, a giant octopus-like monster with intelligence equal to that of a human.  Geoff Johns has mined the silver-age to bring back this one-time Aquaman side-kick.

Meanwhile on the surface at the Belle Reve Penitentiary Orm is presented with the reality of facing multiple murder charges. He is told that unless he pleads guilty to the murders that the victims’ families are going to speak on their behalf. Orm is beyond reluctant to take this legal advice – in fact he feels the Atlanteans that were killed are being swept under the rug while only the American lives lost are worth mentioning. He dismisses the lawyer with a foreboding threat as he alludes to the fact that he has plenty of non-air breathing friends.

Murk and Tula are searching old Murk City for Swatt, an Atlantean who cannot breathe under water without the aid of a special helmet. He is not home when they arrive so they let themselves in to wait for him. It is then that they notice all of the surface objects Swatt has been hoarding. Tula is fumbling with an old camera when Swatt surprises them – the flash goes off, flooding the room with bright light. He lunges at Murk and they begin to scuffle. Tula gets behind Swatt and tries to restrain him but he has other plans. He shocks her but while dealing with her Murk is able to get a hold of him and remove his helmet. Now that he cannot breathe under water, Murk forces his head into a pool and holds it under. He releases him just short of drowning and Swatt scrambles to replace his helmet. Everyone settles down long enough for Murk to tell Swatt that he and Tula need his help in freeing King Orm. He goes on to explain that it is Swatt’s knowledge of the surface world that they have need of. Before anything can be resolved, Tula and the Drift are summoned to Arthur.

Now somewhere south of the Florida Keys, a small sailboat is tossed like a cork caught in a tumultuous storm. The doomed sailors go below deck to the safety of the lower cabin, however one of them notices a lone woman perilously adrift in the threatening waters – it is Tula. The boat begins to spin completely out of control and just when she thinks all is lost a hand reaches out to grab Tula and pull her aboard. The exiled King of Atlantis has saved her but she refuses to bow before him when asked. He tells her they are being pulled down into the triangle by his design. Down and down they go, and as the tiny sailboat is crushed, Tula swims away.

Arthur leads the soldiers of The Drift in search of The Scavenger’s fleet as they now know he has more than one submarine. Tula has finally joined up with her King and is told to take The Drift further down the coast and then circle around. He takes a complement of Drift soldiers with him and stays close to the ocean floor. It is then that he notices a strange smell in the water – fuel. Just then an explosion throws Arthur and his men like dolls, scattering them along the shoreline where a broken and damaged submarine sits lifeless like a beached whale. On board the tattered vessel Arthur and his men find two of their own, one is already dead the other has undergone some type of hackneyed surgery. He lies close to death but clinging tenaciously to life on the floor of the submarine. Arthur instructs his men to help him and bring him home.

Amid the backdrop of sunken ships and the long forgotten relics of maritime plane crashes, Princess Mera swims gracefully through the skeletal remains in search of Nereus, her estranged husband. She finds him standing regally atop the broken deck of a barnacle encrusted ship, spear in hand. He asks just one pointed question, “Where the hell have you been?”

Granted this issue was predominately set-up, the story didn’t advance all that much but Geoff Johns can sometimes go for issues on end without advancing the plot, just introducing characters. That seems to be what he has done here. The one I enjoyed the most was The New 52 debut of Topo. This is a completely new look for him. More kraken than actual octopus now, Topo is truly a sea-monster, albeit one with an extreme intellect. Beyond that we had Swatt and this whole sub-plot involving Murk and Tula’s plan to break King Orm out. With all these Kings and pretenders to the throne I can’t help but think of this as Game of Thrones underwater (without the nudity). There is lots of intrigue and even some hints at a love triangle at the very end of this issue. Ultimately this is Geoff Johns doing what he does best – writing great character driven stories full of good solid dialogue and characters you can actually care about.

Paul Pelletier’s art is dynamic on its own but Rod Reis’s colors really give this book the feeling that it is taking place under water. The muted blues and greens applied over the other colors cast an ethereal other-worldly glow over everything. This works especially well on Pelletier’s incredibly detailed graveyard of sunken ships. More than backgrounds these meticulously rendered scenes frame the action without overpowering it. I found them to be some of my favorite pages. Pelletier and Reis seem to have a great chemistry and it comes through in their work.

Overall Aquaman is fast becoming a stand out in the New 52. Geoff Johns is doing here very much the same thing he did for Green Lantern, writing great stories week after week and making the character his own. I look forward to a good long run from him on this title. If you don’t already get it, give Aquaman a look – I don’t think you will be disappointed.

So until next week, see you at the comic book store.

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Event Spotlight – Chromacon 2013

Chromacon-Main-438-wide-x-242-high-pixelsNew Zealand. We’re known for producing some pretty impressive things. Lord of the Rings, Pavlova, Zorbing. But what if I told you that some of us were pretty keen artists too? Don’t believe me? You don’t have to. You can see it for yourself this Sunday, at New Zealand’s newest arts festival: Chromacon.

Chromacon is an annual event aimed at showing the world our best and brightest. Over 70 New Zealand based artists – illustrators and comic artists alike – will be in attendance this year. People like Tim Gibson, creator of Moth City , Faction Comics and more will be available for workshops, demos, and just being available to talk all day, giving you the chance to get close and personal with some of our most impressive artists we have to offer.

Chromacon 2013 is this Sunday, May 12th, all day, taking place in the Aotea Centre in Auckland. It’s free entry, so you really have no reason not to check it out. You can find out more information from their website www.chromacon.co.nz, or through their Facebook and Twitter.

I’ll also be in attendance, so if you want to put a face to the name, hit me up on my Twitter, @Pipes815. I’m not nearly as exciting as these people are, but I promise I’ll say hello.

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Review: FF#6 – Matt Fraction & Joe Quinones

If there was a prize for best fill-in artist it would have to go to Joe Quinones. Actually, that doesn’t do the art in this chapter of FF justice – if for whatever reason Mike Allred couldn’t return, and Joe Quinones were to take over, I’d only be a little bit sad. FF#6 manages to come together (excuse the pun) fantastically,despite the lack of Allred, remaining at the high standard associated with Matt Fraction’s titles these days.

ff6Quinones’ art really shines in this issue. While not the exact pop-art aesthetic of Allred’s work, the entire look of this issue feels like an FF issue (thanks in part to the equally brilliant colours courtesy of Laura Allred), which is the highest of praise. Quinones’ panels  draw on Allred’s unique design sensibilities, but he manages to make it his own, with some excellent layout designs. His characters are also expressive and suitably fun, with small details like the hoodies the Yancy Street Gang wear, making this issue feel like the cartoon it should.

Despite the cartoon-ish art style, Fraction manages to continue his skill in telling multiple stories. Bentley-23 and Medusa are still missing, Tong has a revelation, and Scott – amongst dealing with his grief over the loss of his daughter – helps Darla fight off the Yancy Street Gang. Each of these stories feels suitably fleshed out, with the Tong one in particular being a standout. Only Fraction could show a character’s development on a single page, and make it feel worthwhile.

Scott Lang’s slow descent into losing it is also a highlight of the story. He’s constantly lost when he has nothing to do, often dwelling on the death of his daughter, but when he takes control of things outside of caring for the Future Foundation’s children, he’s focused and smart. It’s a clever way of showing how badly the death has affected the way he reacts to any child he deals with, and it seems he has a ways to go.

A ways to go is what I hope with this title. In fact, I’d be happy if the Richard’s family never came back, because FF is one of the best titles in the Marvel Now!, and I never want it to end.

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